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    LAN Jitter?

    What if my speed is 900 upload and 500 download. Do I rate limit so it’s 500/500?
  2. X

    Hardware acceleration for AX86u

    I literally did what this guy did excluding the Verizon router. I have a TV phone and internet bundle Fios TVone. I need the cable to come from the ont then into the moca adapter. How else is the signal going to translate. Also, is their any potential loop issues you see?
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    Hardware acceleration for AX86u

    @Jack Yaz @sbsnb @L&LD
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    Hardware acceleration for AX86u

    My network layout. Apologies for the late reply. Darker lines are cable lines and thin line is ethernet
  5. X

    TCP/UDP Timeouts

    Is this normal
  6. X

    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    Any reason why changing UDP timeout : UNREPLIED makes the game feel great? Perhaps freeing up resources?
  7. X

    TCP/UDP Timeouts

    The only thing I can really think of is, either it’s getting rid of all the UDP UNREPLIED response which is freeing up network resources which is why the game feels better. Any other TCP/UDP timeout settings I can tweak for gaming?
  8. X

    TCP/UDP Timeouts

    For gaming, I realized that changing the UDP : UNREPLIED to a super low number like 1-10 made my bullet reg INSANE. Although I can’t comprehend why as default values should be ok , (game feels like I don’t have fiber) when I set it to a low value, boom instant reg. Is TCPUDP values in Minutes...
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    FlexQoS FlexQoS / Adaptive QoS + Gaming (Best settings)

    Check your untracked connection also tons of ps packets. Also something weird is happening hardware accel / udp timeouts.
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    FlexQoS FlexQoS / Adaptive QoS + Gaming (Best settings)

    I have 21 devices on network and gig Fios connection. QoS and allocating bandwidth to gaming and using the game rule makes my game feels a ton better. My ping is always stable w QoS on or off. But it’s just a bandwidth issue for me.
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    FlexQoS FlexQoS / Adaptive QoS + Gaming (Best settings)

    Hey man. Yes. Zero gamers on here. I’ll send a pic when I get home. Still testing though
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    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    I want all my ps5 packets to be net control only. I know how to do everything regarding that. (Do I need games to be prioritized? Even though nothing will be in there) how can I separate other devices who use the same SSL/TLS?
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    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    I can’t seem to isolate SSL/TLS data :(
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    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    I don’t want game downloads to be prioritized as it’s not optimal for gameplay. how can I set this up to where my ps5 gaming packets are #1. If I put my tcp into downloads to another category, do those get prioritized layer? Therefore affecting gameplay?
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    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    So identify it in the iptables for both 80,443 as games downloads. rhen what do I do in the app section?
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    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    Nvm ur right…. Any way to make “call of duty” not be prioritized when it’s using port 80 or 443?
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    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    The game plays better IMO when allocated more bandwidth . Question - since call of duty is pulling 443, and obviously for gaming we don’t want 80 or 443, can I reclassify the call of duty traffic?
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    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    I allocated 90% bandwidth to gaming however, should I be leaving net control with any?
  19. X

    FlexQoS FlexQoS 1.2.5 - Flexible QoS Enhancement Script for Adaptive QoS

    Would putting the packets net control change anytning? Would that be first in the queu?
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