Hi all I have an RT-AC68U router which has the latest 3.0.0.4.384_21140 firmware on it, my internet connection connects at around 56Mb down with around 10-11Mb upload.
I have been using the Adaptive QOS but it doesn't seem to do the job I am expecting, my expectations are either too high or I have set it wrong.
My scenario is as follows:
I have Adaptive QOS set to Game and I have manually restricted the speeds to 50Mb down & 8Mb up to reduce bufferbloat.
My Nintendo Switch is set to the highest priority with my laptop sitting just behind at High and the rest of my devices set to medium however I am having issues with the Switch maintaining connection when the Laptop has Steam open and downloading something.
When the laptop has Steam open and downloading the Adaptive QOS also shows that its using 53Mb down even though QOS is only restricted to 50Mb down, because of this the Switch then has all sorts of connectivity issues in online games.
From my config I would expect the Switch to be prioritised and the laptop having its speed reduced accordingly, with both topping out at only 50Mb to prevent bufferbloat and connectivity issues.
Are my expectations too high, or do I not have QOS configured correctly or have I stumbled upon a bug in the system?
Any help would be greatly appreciated.
I have been using the Adaptive QOS but it doesn't seem to do the job I am expecting, my expectations are either too high or I have set it wrong.
My scenario is as follows:
I have Adaptive QOS set to Game and I have manually restricted the speeds to 50Mb down & 8Mb up to reduce bufferbloat.
My Nintendo Switch is set to the highest priority with my laptop sitting just behind at High and the rest of my devices set to medium however I am having issues with the Switch maintaining connection when the Laptop has Steam open and downloading something.
When the laptop has Steam open and downloading the Adaptive QOS also shows that its using 53Mb down even though QOS is only restricted to 50Mb down, because of this the Switch then has all sorts of connectivity issues in online games.
From my config I would expect the Switch to be prioritised and the laptop having its speed reduced accordingly, with both topping out at only 50Mb to prevent bufferbloat and connectivity issues.
Are my expectations too high, or do I not have QOS configured correctly or have I stumbled upon a bug in the system?
Any help would be greatly appreciated.