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How many People here can help me with port forwarding?

RedBatman89

Regular Contributor
I decided to disable Upnp on my router since I dont really use it and its not really used much on online gaming. Still I decided to port forward since I heard its recommend to do for better experience. So I set it up for my Ps3 and steam client, but for my Wii U there was this?
  • UDP: 1 through 65535
So has anyone port forwarded a WiiU before cause there wasn't too much detail for it.
 
Turn UPnP back on and forget about forwarding ports manually. You're just asking for trouble otherwise.

Just my 2 cents.
 
Well thing is that Upnp is really only for streaming videos for media servers, and I disabled that on my PS3. Besides One time I did try playing online without Upnp and it worked fine no issues and my Nat was still Type2
 
I think you are confused. UPnP on the router is not used for streaming from media servers, that's something different that happens on the LAN.

You are correct when you say that it's not used that often. But certain things do depend on it. In-game chat on consoles tend to use it. Bittorrent programs use it extensively.

The Nintendo recommendation you refer to suggests port forwarding as the worst of 3 options. The best option being UPnP.

Consider this: If you tell the router to forward all UDP ports to your Wii U, then if something else (PC, PS3, etc) needs to use those ports they can't. That's why I say you're just causing unnecessary problems for yourself.
 
Last edited:
Hmm well you have a point there. Now I did try playing my Wii U online and I was able too without UPNP. But there main reason I disable it, is because as to once Rmerlin said that there is a bug in consoles such as the 360 and PS3 where sometimes after sleep the Upnp ports wouldn't be configured correctly when they woke up again since they would use expired ports and would not get fix till either a power cycle of the console or the router. Well after it happening to me a couple of times I got tired of it and decided to disable it since its more of a risk anyways, and since like I said before isn't used often.

Anyhow I disabled the Wii U port forward since it could cause issues like you said.
 

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