Jargon
Occasional Visitor
Hi all, hopefully this is the right place to post this.
I'm running a Valheim server on my Ubuntu box on my network and after the latest game update (where they stopped using SDR/Steam relays) I've suddenly lost the ability to connect to my server using my WAN IP (those outside my network are unaffected). After countless hours on their Discord investigating I've discovered 2 others having exactly the same issues as myself. All of us having Asus routers. I'm running Asuswrt-Merlin on a RT-AC3200 and I believe they are on stock (I'm not sure what router models they are using but they are all different).
We've slowly converged towards the idea that there maybe something wrong with UDP NAT loopback/hairpinning. I run multiple services on my local network and have never had an issue like this before, but Valheim is exclusively UDP whereas all the other services I run are TCP.
I ran some tests with netcat and discovered that when connecting to myself (when logged into the Ubuntu box) using the WAN IP, the connection seems to drop/close after the first message is transmitted. See below:
This is as far I've got and I'm at a loss of how to proceed. This goes beyond my networking knowledge so I'm really hoping some of you folks can assist.
Thanks in advance
I'm running a Valheim server on my Ubuntu box on my network and after the latest game update (where they stopped using SDR/Steam relays) I've suddenly lost the ability to connect to my server using my WAN IP (those outside my network are unaffected). After countless hours on their Discord investigating I've discovered 2 others having exactly the same issues as myself. All of us having Asus routers. I'm running Asuswrt-Merlin on a RT-AC3200 and I believe they are on stock (I'm not sure what router models they are using but they are all different).
We've slowly converged towards the idea that there maybe something wrong with UDP NAT loopback/hairpinning. I run multiple services on my local network and have never had an issue like this before, but Valheim is exclusively UDP whereas all the other services I run are TCP.
I ran some tests with netcat and discovered that when connecting to myself (when logged into the Ubuntu box) using the WAN IP, the connection seems to drop/close after the first message is transmitted. See below:
This is as far I've got and I'm at a loss of how to proceed. This goes beyond my networking knowledge so I'm really hoping some of you folks can assist.
Thanks in advance