I am absolutely 100% not referring to "low latency" as rtt, I am referring to the router bloat, or the time a packet is sitting in queue in my router. Anytime a packet is sitting anywhere it is creating latency. So a packet is sitting in my router is what I'm trying to understand and how to reduce that latency, if there is any, hah. My understanding is this is called buffer bloat or as I have interchangeably used the term latency.
I have set my router to Adaptive QoS, and used Automatic for the bandwidth setting, and then have selected Gaming for the usage scenario.
I guess the most prudent question is how does one tell if there is buffer bloat on their router? It seems from the questions you are asking me I might be asking the wrong questions first.
I'm also very interested in CoDel. This seems to be the root of all the implementations that I am seeing, e.g. FreshJr's approach, SFQ_CoDel, FQ_Codel, etc. Again I'm not sure if CoDel is the root solution for buffer bloat, or if it even was created to improve buffer bloat, but if I am trying to turn a wrench by asking how do I use an orange to turn said wrench, let me know, hah, thanks.