Thanks for taking a look! The AC68U isnt really running anything, only thing ive manually installed is FlexQOS, apart from that I've disabled most functions, even the 5ghz wireless band. And for context: i wasnt even using QoS until a few days ago when i got a new gateway from my ISP.
Games are recognized and categorized correctly in Flex (at max prio after net control, followd by voip) but I havent had time to test much. But previously i used to have very random spurs of issues where some days were perfectly fine (like most of my test in previous post), then others where id suddenly be getting weird latency issues for anywhere between 5-60 seconds. Symptoms would be laggy voip (discord) and banding or teleporting enemies in games - or in games where available ping statistics would suddenly show red lines indicating packet loss and +100 increase in ms before setling back to 40-50 ish standards. This would occur even when i was the only connected device online. Also during the dslreports.com tests i had quite a few of them spike the bufferbloat gauge to a red 500+ ms just for a split second then return to a green value, but my final grades turned out decent non the less..
Though, i do often have a lot of traffic on the wireless, both cellphones and a laptop that the missus uses for streaming. Am i correct in understanding previous comments here that these devices wont be throttled correctly by the QoS? If so are there any other suggestions on how to prioritize traffic from a specific device? or de-prioiritize ALL wireless traffic vs. ethernet connected traffic? (afaik the device priority stuff under "Bandwidth Monitor" doesnt work)