Interesting. I don't know how to measure Xbox speeds however. My TWC cable only provides 50 down and 10 up at best of times.
I like to buy equipment that exceeds my current needs because you never know what your future needs will be. The GF box might turn out to be just fine, but I do want a firewall and a few other things that it does not provide.
The Xbox has a network testing tool in the settings that tells you what download and upload speeds you are getting. My equipment is good enough to handle the Gigabit internet speeds I have but for some reason the Xbox isn't getting those speeds that's why I'm curious what others who have similar setups are getting, and why mine is lacking.
Are you using your router to host a printer? AirPrint and bonjour generally have nothing to do with your router unless you are hosting a printer directly off the router or have multiple subnets.I'll certainly try the GF box first, but like you I want a firewall and perhaps other things it doesn't offer. All my stuff is Apple including my current router, so anything I buy needs to support Apple features like AirPrint and bonjour etc. That's soemthing else I'll need to investigate before picking a router I guess.
AirPrint and bonjour generally have nothing to do with your router unless
I found the AC68U to be entirely underpowered, in fact my old N56U is significantly faster. Keep in mind that if your carrier requires VLAN tagging and PPPoE that none of the routed benchmarks matter to you as they don't actually represent that, and the PPPoE is the achilles heal in many of these platforms as it is often single threaded and entirely CPU driven.
We only have a handful of Apple devices while most are either Windows or Android. What makes the Asus non-Apple friendly? Mostly wanting to better educate myself on this one.Unless it's an Asus router, as things there tend to be not very Apple friendly...
XBone doesn't need that much bandwidth for gameplay - latency is the bigger issue...
Bandwidth comes into play with DLC...
There could be multiple reasons. It can be very difficult for a single data stream to reach over 200Mbps over the Internet. It really comes down to the overall latency of the connection and the available bandwidth along the entire path from your system to the far end server that is sending you data. The only time I can reach speeds anywhere near my rated speed is only if I hit the test server hosted by Google in KC...and even then it depends on time of day if I can hit 900Mbps+. If I hit any server other than GF, I rarely get above 300Mbps. Now what I can do is open multiple browsers across 2-3 PCs and test and I can easily hit 900Mbps+.Agree but should I not see my top Mbps when I do the speed test in the Xbox Network settings? Why would I only see 130-160 Mbps when I have 1Gbps connection and the Xbox has a Gigabit network card? I expect to see 900ish Mbps?
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There could be multiple reasons. It can be very difficult for a single data stream to reach over 200Mbps over the Internet. It really comes down to the overall latency of the connection and the available bandwidth along the entire path from your system to the far end server that is sending you data. The only time I can reach speeds anywhere near my rated speed is only if I hit the test server hosted by Google in KC...and even then it depends on time of day if I can hit 900Mbps+. If I hit any server other than GF, I rarely get above 300Mbps. Now what I can do is open multiple browsers across 2-3 PCs and test and I can easily hit 900Mbps+.
What are you doing on the XBOX that needs more speed? I think that is what is perplexing some of us. Is there really an issue to be resolved, or do you just want the speed tests to show uber speeds no matter the cost?
I understand this 100% I as I also recently was fortunate enough to have a gigabit FTTH ISP available to me. Believe me, I've ran speedtest on just about every speedtest site available and they are all not created equal. I'm lucky to hit 200 Mbps on some of them. Forgive my ignorance on the Xbox speedtest but is this a built in test? Or can you choose the test site it uses? If it's pre-configured my guess is that the site they are using doesn't have the capacity to saturate a gigabit connection as very few people have access to that fast of a connection. And as mentioned earlier in the thread it generally takes multiple data streams to saturate a gigabit line.The house is setup with the fiber directly to the modem. So I guess since day one of the install of my Gigablast Fiber, its been an obsession to get to see the numbers I thought I would on these devices, but only seeing them on one of the 3 kind of bugs me, thats all.
I understand this 100% I as I also recently was fortunate enough to have a gigabit FTTH ISP available to me. Believe me, I've ran speedtest on just about every speedtest site available and they are all not created equal. I'm lucky to hit 200 Mbps on some of them. Forgive my ignorance on the Xbox speedtest but is this a built in test? Or can you choose the test site it uses? If it's pre-configured my guess is that the site they are using doesn't have the capacity to saturate a gigabit connection as very few people have access to that fast of a connection. And as mentioned earlier in the thread it generally takes multiple data streams to saturate a gigabit line.
The latency at 66ms seems a little high to me. Perhaps the speedtest server is far away from you and those posting higher speeds are closer to the server.
Hence the reason I am running pfSense on a $50 refurbed HP Business desktop with 3 Gig cards in it. My Asus RT-N66U are only being used as Access Points.So if that's an issue, then x86, Tilera or similar architectures would be a better answer. Not sure if this fits the OP's use-case or skillset, but it will definitely get you the throughput your looking for with little to no weaknesses in terms of things you can/can't run on the box.
As long as we're pondering $200-300 BHRs, I figured it was at least worth a mention.
Why does your XBOX show so different on performance than your Mac? It sounds like what the tool/site is using for GeoIP has some bad info or just a limited set of test servers and therefore you end up hitting a server outside of your local area.
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