el pescador
Senior Member
Doing some research into problem i and many have with fifa and stumbled across some articles which basically says nat isnt standardised and that there will be different nat code around.
Got me thinking that this could be an issue when two players are playing over p2p (and even a server in bigger multiplayer games)
Could it be possible that one nat system is too good compared to another and gives its user a disadvantage compared to the bad nat?
Got me thinking that this could be an issue when two players are playing over p2p (and even a server in bigger multiplayer games)
Could it be possible that one nat system is too good compared to another and gives its user a disadvantage compared to the bad nat?