I have an RT-AC66U running Merlin FW (Johns Fork).
I have a quite common problem :
On the network I have a PC where I play an online game (Path of Exile), which I'd like to always take priority over anything else.
There is also a TV with a Firestick, which my wife uses to watch tv shows.
I tried to set a single QoS rule with as source my MAC address, blank destination port, protocol tcp\udp, "transfered" blank, and priority High.
The priority High is defined with 40% minimum reserved upload and 40% minimum reserved download bandwidth.
As of my understanding, anything else should get a Low priority, which has only 5% min reserved upload and 10% download bandwidth.
The problem is, in game I still have problems with lag spikes every few seconds while the damned firestick is downloading damned tv shows (ping remains "stable" in the 40-50ms range, and then suddenly goes to 250-300ms for a second (every few seconds)).
If the firestick is turned off, the game runs without problems, so it is not a problem of the game servers.
I also tried to set a rule with only destination port 6112 (which should be the one used by the game on remote), with the same effect.
My internet total bandwidth is not the greatest, I have a maximum of 2.4 Mb\s Upload and 16 Mb\s Download.
Save my marriage.
I have a quite common problem :
On the network I have a PC where I play an online game (Path of Exile), which I'd like to always take priority over anything else.
There is also a TV with a Firestick, which my wife uses to watch tv shows.
I tried to set a single QoS rule with as source my MAC address, blank destination port, protocol tcp\udp, "transfered" blank, and priority High.
The priority High is defined with 40% minimum reserved upload and 40% minimum reserved download bandwidth.
As of my understanding, anything else should get a Low priority, which has only 5% min reserved upload and 10% download bandwidth.
The problem is, in game I still have problems with lag spikes every few seconds while the damned firestick is downloading damned tv shows (ping remains "stable" in the 40-50ms range, and then suddenly goes to 250-300ms for a second (every few seconds)).
If the firestick is turned off, the game runs without problems, so it is not a problem of the game servers.
I also tried to set a rule with only destination port 6112 (which should be the one used by the game on remote), with the same effect.
My internet total bandwidth is not the greatest, I have a maximum of 2.4 Mb\s Upload and 16 Mb\s Download.
Save my marriage.