DonnyJohnny
Very Senior Member
@SMS786kvic, my friend, thank you again for updating pixelserv. I'm running 2.2.0-rc.4 and getting expected results (TLS 1.3 in chrome beta).
I'm still having trouble with android 'system clients', but I understand this is out of the scope of router scripts. Add to that, since my son started playing rainbow 6 siege on our xbox, I have one more source of random annoying traffic (high uce stats... pings up to ~50/sec... watson.telemetry.microsoft.com... gah!). At least this behavior hasn't crippled my network. The most common app seems to come in a pattern that pings at roughly 5hz for 5min. These are almost imperceptible other than logs. The occasional 50hz ping has mostly downed my network for a couple of minutes while active. This behavior seems unacceptable to me. Is this how companies punish those who refuse to comply with data mining practices?
Regardless, my son's games are working fine, as is my phone and the other clients that exhibit this behavior (pretty much all devices, but the apple phones are much less aggressive). As long as this is true, I've got no reason to whitelist watson.telemetry or other known spywares. I've seen some other webpages where folks suggest whitelisting these urls for 'full functionality' of games... also to allow window's updates to work, LOL! If my son gets games that require telemetry to register achievements, I'll have to tell him too bad... but I guess if microsoft requires it to download updates, that would really suck. I hope game makers & os designers don't go down this road, without significant public backlash that stops it cold.
For info, chrome beta android already have final version of tls 1.3. But it is disable by default. You need to go chrome://flags to enable to final version of tls 1.3
I think Firefox beta android also have final version but unlike chrome beta mobile and Firefox desktop, Firefox beta android can’t see cert info. So no way to verify.