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WTFast Setup ?

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Well, Asus and wtFast (perhaps we should just shorten to WFT?) promises one thing, and wtFast changed it, which makes this an Asus problem at the end of the day from a customer relationship perspective - these things rarely end well as business models change - but from an Asus Customer perspective, see the screenshot below - one device for life for free - and the wiggle room is what does one classify as a device?

For the RMerlin builds, it's hopefully just a #define and it goes away...

asus-gameboost1.png
 
Well, Asus and wtFast (perhaps we should just shorten to WFT?) promises one thing, and wtFast changed it, which makes this an Asus problem at the end of the day from a customer relationship perspective - these things rarely end well as business models change - but from an Asus Customer perspective, see the screenshot below - one device for life for free - and the wiggle room is what does one classify as a device?

For the RMerlin builds, it's hopefully just a #define and it goes away...

Yes, that's why I wrote that post...

Disabling WTF is as simple as setting a flag to "n" in target.mak. Since it doesn't impact the kernel, it won't impact any of the other closed source components.
 
I've been in touch with both Asus and WTFast regarding the recent announcement. It seems there's been some miscommunication - expect WTFast to clarify real soon what their plans are for the router-based support.
 
I've been in touch with both Asus and WTFast regarding the recent announcement. It seems there's been some miscommunication - expect WTFast to clarify real soon what their plans are for the router-based support.

good news keep us posted on what they say thanks
 
Personally, I don't care what they have to say. I would still vote to remove it from the RMerlin builds. ;)
 
Personally, I don't care what they have to say. I would still vote to remove it from the RMerlin builds. ;)

Unless they have some major resources, I cannot imagine WTFast having better peering than most ISPs.

RMerlin mentioned possible ping improvements for international connections, but I cannot think of any other situations where proxying could possibly help latency.

I mean... someone thought WTFast was a good business venture, so it cannot be as illogical as I assume... can it? Including it with a mainstream router implies that many customers should find it useful, but last I checked, nobody who cares about ping plays internationally.
 
Here is the reply that they are sending to asus router owners.

Hi WTFast User,

This is just a quick e-mail to help clarify our recent announcement that our WTFast PC client will now be moving to free trials. This announcement created some confusion with our users who have gotten one of the new ASUS/WTFast routers, with the expectation that it came with a free WTFast client.

This letter is to confirm that the ASUS/WTFast router does in fact come with a free WTFast client. The free router client supports one device with GPN traffic limits. If you want to connect more than one device to the GPN, or use more GPN traffic, a subscription is required.

The ASUS/WTFast router is still in beta stages, development is ongoing, keep an eye on our router page to get the latest updates: https://www.wtfast.com/pages/asus_router/

Happy Gaming!

-The WTFast Team
 
Does not support consoles so not interested in it but Will keep a eye on updates

Sent from my LG-D855 using Tapatalk
 
Does not support consoles so not interested in it but Will keep a eye on updates

Sent from my LG-D855 using Tapatalk

I here you man, supposely that will start sometime 1st quarter of next year?? I play on ps4, we will see what happens.
 
This is just a quick e-mail to help clarify our recent announcement that our WTFast PC client will now be moving to free trials. This announcement created some confusion with our users who have gotten one of the new ASUS/WTFast routers, with the expectation that it came with a free WTFast client.

This letter is to confirm that the ASUS/WTFast router does in fact come with a free WTFast client. The free router client supports one device with GPN traffic limits. If you want to connect more than one device to the GPN, or use more GPN traffic, a subscription is required.

I pretty certain that the conference call earlier this week was interesting ;)
 
I pretty certain that the conference call earlier this week was interesting ;)

Yeah, no S@#$. Wish I was a fly on the wall for that one.
 
Asus has partnered with WTFast to create two cutting edge routers; the Asus RT-AC88U and RT-AC5300. Featuring Asus' dedicated dual-band and tri-band wireless technology, both routers take wireless networking to the next level!

With a focus on gaming, Asus has worked closely with WTFast to integrate our popular desktop service into the router itself. The WTFast Gamers Private Network (GPN ®) can lower latency and reduce packet loss for online gaming through the router, be it console or PC.

The free router client supports one device with GPN traffic limits. If you want to connect more than one device to the GPN, or use more GPN traffic, a subscription is required.

Currently, the WTFast technology installed on the router is in Beta, and we will be updating it periodically to support more games and features! Check out our support page for the router to see what games are currently supported.

WHat the heck is GPN traffic limits???? What wizardry is this????
 
Asus has partnered with WTFast to create two cutting edge routers; the Asus RT-AC88U and RT-AC5300. Featuring Asus' dedicated dual-band and tri-band wireless technology, both routers take wireless networking to the next level!

With a focus on gaming, Asus has worked closely with WTFast to integrate our popular desktop service into the router itself. The WTFast Gamers Private Network (GPN ®) can lower latency and reduce packet loss for online gaming through the router, be it console or PC.

The free router client supports one device with GPN traffic limits. If you want to connect more than one device to the GPN, or use more GPN traffic, a subscription is required.

Currently, the WTFast technology installed on the router is in Beta, and we will be updating it periodically to support more games and features! Check out our support page for the router to see what games are currently supported.

WHat the heck is GPN traffic limits???? What wizardry is this????

Sounds like something that should just get removed.
 
RMerlin mentioned possible ping improvements for international connections, but I cannot think of any other situations where proxying could possibly help latency.

I mean... someone thought WTFast was a good business venture, so it cannot be as illogical as I assume... can it? Including it with a mainstream router implies that many customers should find it useful, but last I checked, nobody who cares about ping plays internationally.

As a practicing network engineer (carrier grade) I don't find any logic in what they're trying to do - it's a matter of pride/professionalism that we design our networks to get the bits over as fast a possible...

I seen similar things before, and they've never ended well - good example was a traffic "accelerator" for 3G connections that basically pushed all traffic into UDP, and broken it back out on their middleware box back onto the internet... yeah, it was a startup, and initial testing looked ok, until we deployed the solution into a few million devices, and the solution utterly and totally collapsed...

Even their explanation for their "GPN" doesn't make sense, as their tunneled packets go over the same exact links anyways...

WTFast? More like WTF?

Nice to see that Asus is keeping them honest however - my guess is that as a startup, they're burning thru cash pretty fast, hence the cutover of the formerly free accounts to paid accounts.

oh well - again, my thoughts are little harm done for RMerlin to tweak the make file and turn it off...
 
As a practicing network engineer (carrier grade) I don't find any logic in what they're trying to do - it's a matter of pride/professionalism that we design our networks to get the bits over as fast a possible...

I seen similar things before, and they've never ended well - good example was a traffic "accelerator" for 3G connections that basically pushed all traffic into UDP, and broken it back out on their middleware box back onto the internet... yeah, it was a startup, and initial testing looked ok, until we deployed the solution into a few million devices, and the solution utterly and totally collapsed...

Even their explanation for their "GPN" doesn't make sense, as their tunneled packets go over the same exact links anyways...

WTFast? More like WTF?

Nice to see that Asus is keeping them honest however - my guess is that as a startup, they're burning thru cash pretty fast, hence the cutover of the formerly free accounts to paid accounts.

oh well - again, my thoughts are little harm done for RMerlin to tweak the make file and turn it off...

Thanks for the insight!

Last I checked, with reasonable peering, pings from coast to coast (USA) were within ~120% of the speed of light. Amazing, and pretty hard to improve upon (I assume).


Oh wait, I just realized what what WTFast is doing... quantum entanglement networking. Zero delay. Yes, that must be it...
 
As a practicing network engineer (carrier grade) I don't find any logic in what they're trying to do - it's a matter of pride/professionalism that we design our networks to get the bits over as fast a possible...

A lot of ISPs worry more about their peering cost than the actual performance once the traffic leaves their network and goes into their peering partner's network - they consider it no longer their problem. I could see a case where an ISP is paying their upstream only for "best-effort latency", or even "bottom-of-the-barrel routing" while a datacenter's own peer might pay for a more "premium route". A bit similar to my VoIP provider, which offers both standard and premium routing (at a different cost/min for calls). So I could envision a scenario where if the entrance node is close enough to your ISP, it might afterward go through a more premium peer route to reach the exit node.

This is the kind of thing that can be done through BGP, which as a friend of mine says, "adds a new 'politics' layer to the ISO model"... Someone's traffic might get better routing than another source, based on what business deal you have with them.

But yes, this is once again highly situational, something a user would have to test for himself before deciding if it's worth it or not for his particular case.
 
A lot of ISPs worry more about their peering cost than the actual performance once the traffic leaves their network and goes into their peering partner's network

ISP's are either peers or customers - peers don't pay, and customers do..
 

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