Merlin 380.66 beta 4, then reboot the router.What did you do or change that go you OPEN NAT on all of your gaming device?![]()
Not the fire wall, if only one instance of a pc, that being a the first pc to launch black ops 3gets open nat. That's a miniupnp bug, I haven't even disabled hardware acceleration ctf is still on.Make sure your local firewall isn't blocking incoming connections. Also, some applications that use UPnP require network discovery to be enabled.
MiniUPnP should work fine for multiple consoles. Some models have forwarding issues with NAT acceleration, so I would try disabling that if the forwarding rule fails to appear on the router.
that didnt help in my case which router are you running.We have 3 Xbox One consoles and used to have problems joining the same team when all of us were playing Destiny. We fixed it by doing what Bungie recommended, by turning off NAT Hardware Acceleration in the router.
We have 3 Xbox One consoles and used to have problems joining the same team when all of us were playing Destiny. We fixed it by doing what Bungie recommended, by turning off NAT Hardware Acceleration in the router.
I have 2 PS4's and long-standing UPNP issues seem to be resolved with Beta 4. I am getting in-game Open NAT on BOTH consoles when playing Call of Duty Infinite Warfare. NAT Acceleration is enabled. I have never been able to achieve Open NAT on one game console let alone two consoles without using Port Forwarding. I am happy. Very good job, Merlin. I appreciate your work to resolve this.I'd be interested in getting more feedback regarding Beta 4 and UPNP issues. I did one change which shouldn't in theory have any impact, but there's still a possibility that it did. Basically, I'm now allowing miniupnpd to establish specific masquerade rules in front of the global masquerade rule that should normally be applied to ALL WAN traffic. It's possible I overlooked something and those rules are actually necessary.
well from my test it so far fixed the issue with 2 black ops 3 pc copies, the upnp translated the internal port to an external port thats on the propper range that activision requires, i need to retest since i rebooted the router to make sure its working, only still so far getting the gta v modrate nat and moderwarfare 3 spec ops nat error, ill check again to day.I'd be interested in getting more feedback regarding Beta 4 and UPNP issues. I did one change which shouldn't in theory have any impact, but there's still a possibility that it did. Basically, I'm now allowing miniupnpd to establish specific masquerade rules in front of the global masquerade rule that should normally be applied to ALL WAN traffic. It's possible I overlooked something and those rules are actually necessary.
Just upnp and I'm running adaptive qos in game mode always have.Hoping this will work for game consoles. I presume it will.
Did you do any other configurations with the router? Or just using uPnP only and letting that do all the portings?
Default port range in the UI, the one you see after you switch from stock to Merlin, Im willing to help in any way I can. So if you or anyone has questions just ask me.Default port range a setting in the UI? Or just something automatic? Just want to understand and get details on all of this as if it's working for you, then we can help others with this FW version and Asus routers get OPEN NAT across the board using good details provided here. Thanks for all your doing. Look good for OPEN NAT on more than one PC or game console with same games. I play with others that have more than one console and it's hard trying to inform them of all the complexities behind getting OPEN NAT and everything.I just spent about 3 hours trying to configure a Arris DG model modem/router for two XB1s. Can not get OPEN NAT in game on the 2nd xbox. Tried everything the modem offers. Ya I know, I know. I hate working with modem router combos. I'm going back tomorrow to install a loaner router that I know works with multiple consoles. Arris implementations of uPnP and Port Trigger doesn't seem to work well. At least with two xboxes.
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Your welcome, but Merlin deserves all the credit, if you have steam pm me and I'll see if I could possibly help you.Default port range a setting in the UI? Or just something automatic? Just want to understand and get details on all of this as if it's working for you, then we can help others with this FW version and Asus routers get OPEN NAT across the board using good details provided here. Thanks for all your doing. Look good for OPEN NAT on more than one PC or game console with same games. I play with others that have more than one console and it's hard trying to inform them of all the complexities behind getting OPEN NAT and everything.I just spent about 3 hours trying to configure a Arris DG model modem/router for two XB1s. Can not get OPEN NAT in game on the 2nd xbox. Tried everything the modem offers. Ya I know, I know. I hate working with modem router combos. I'm going back tomorrow to install a loaner router that I know works with multiple consoles. Arris implementations of uPnP and Port Trigger doesn't seem to work well. At least with two xboxes.
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Ok ill try and write up a guide, if you having issues with the isp modem i can try to give you a hand if you want.Would be great if you can post up a step by step process of what you did. Include what Merlin FW version you loaded, model router and step by step settings you did on the router and on consoles and or PCs. If any configurations on consoles or PCs please mention as well. This would be greatly helpful as a FAQ for any all forums ushers here and elsewhere. Please let me know if I can help with this any. Would be great to have a good working solution for house holds with more than one gaming console or PC.
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