though im not sure what it all means.
Placebo, most likely. I've seen Asuswrt users get Open NAT with multiple consoles just as well, without recompiling miniupnpd.
Are there any specific configurations of the router using AsusWRT FW that help users get OPEN NAT for mutliple consoles?
Is secure mode like the one in net gear routers where it says nat filter secure and the other option is open, i was wondeirng if tis the same as the imprlentation thatnet gear has.Some people report they've had success by disabling Secure Mode (which allows an UPNP client to request a port forward for a different IP - not sure why that would have any impact tho), or by lowering the allowed ports to 1-65535 instead of the (more secure) 1024-65535. NAT acceleration and the selected NAT loopback are other factors that might potentially have an impact. Finally, each game might behave differently, depending on how they deal with being told that the requested port is not available.
Is secure mode like the one in net gear routers where it says nat filter secure and the other option is open, i was wondeirng if tis the same as the imprlentation thatnet gear has.
In regards to Nat acceration doest that mean theres a conflcit with it and mini upnp or with upnp in general, that needs to be resolved by asus/broadcom
Sould i run wireshark to find out whats going on?
i have screen shots of what belive is upnp miss behaving not sure how to upload them, its ov gta v when i port forwaded the game manually it read up as open, with upnp one port is open but i get moderate, tho i do belive its upnp derping out since on my previous net gear router it was open, not sure if its the client not requesting the extra ports or upnp just not assigen them.
Sould i run wireshark to find out whats going on?
Same result, not even sure what it is I'll probs have to ask the miniupnp development about it, it's the weirdest bug, if I could upload a screenshot it might make more sense.Might be able to see some thing on wireshark.
What happens if you leave ports open for 1 thru 65535?
Ya seems like this is a uPnP behavioral issue when two or more of the same game/console is online at the same time.
Ive always wondered why settings like thest are not present in the asus firmware, i know these exist in netgears.
Same result, not even sure what it is I'll probs have to ask the miniupnp development about it, it's the weirdest bug, if I could upload a screenshot it might make more sense.
But still its odd they changed from upnp to PCP,and yet social club still reads as moderate nat, even though a port of 6627 appears int the upnp log, as a PCP Map.
Is a simliar bug to Call of Duty modern warfare 3 spec ops co op mode, that throws up a nat warining errror even though multiplayers says open, and port 3074 registers as open in upnp for both modes, which is odd.
From what I know, uPnP that D-Link uses is safe and secure. Yes they had the issue of the main uPnP bug a few years ago. They fixed it. I have never had any issues with uPnP security-wise.
I think my upnp froze i have ports opened yeterday still being forwarded to my pcs ip even thought he pc had been shut off for hours, and i never re open the applications that requested them orginally, ie the 2 cod games, Balck ops 3 and moderwarfare remaster, should i re config the router?
Port 3074 is in the upnp log opened by this spec ops mode when it connects to online services, yet i still get this error, which makes no sense. If i was to open multi player it will have nat as open, both multi-player and this specops mode use the same port 3074.
omg merlin i love you, i just did a test after my router rebooted cause the isp's dhcp lease expired, and both my black ops 3 copeis report open nat, every thing seems to be forwarding propperly, so far hope it survives a reboot but so far its working perfectly with 2 pcs running black ops 3 open nat, xbox one open nat advanced warfare on xbox one open nat. i just need every one esle whith issues to check.
Ok so speck ops and gta v only things that are reporting the same nat errors.
also xbox one runs 3 operating systems
https://www.engadget.com/2013/05/21/xbox-one-runs-three-operating-systems/
It's based on PHP. That means you are open to a wide range of PHP-related security issues on top of everything else, as D-Link isn't using an up-to-date version of it (I didn't check which PHP version it was, but it definitely wasn't 5.6/7.x).
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