Similar? Yes. Exactly the same? No. I do have 50/10mbit VDSL2 now. Sync rate is up around 58/59 and 12/12.5 depending on conditions. Cable in the area is having issues, so it made sense to switch to something more reliable.
There are some changes, but they are very situation specific, and may not apply to most people.
I have been doing remote work, so I added in Work-From-Home at the top and put some more important stuff in there. (Like Zoom meetings and TeamViewer) That allows people to be gaming and not interfere with it more critical stuff. There's still enough bandwidth that everything functions, but I might reduce Work-From-Home's outbound bandwidth by 10% if games were having issues. (For example, when sending large files back and forth with TeamViewer.)
XBox comfortably gets the back seat, which is good.
You'll notice that I'm using two strategies. On the inbound column, there isn't enough minimum bandwidth to guarantee that everything gets the required bandwidth at all times. 50mbit isn't a huge amount to play with. A 4K stream can be 10-20mbit, and most 1080p is at least 3-4mbit. But I really don't want Streaming (with huge 60 second buffers) to go ahead of realtime traffic and latency sensitive stuff like web browsing. Since I can't increase the minimums much without one category or another going down, potentially destroying the responsiveness of that category when a top bucket/category is under heavy load, they are instead quite balanced across all the priority levels, giving everything enough speed to continue happening (if a bit slower); generally this works fine. I then drop the maximums so increase the likelihood that two or three categories share and have all the bandwidth that they need. Streaming has enough (just from the minimums) to maintain 4 average quality streams within the home, or one 4K stream, even if something above it in priority is also gobbling bandwidth. The lower maximums on Gaming and Work From Home prevent those from hogging everything, allowing at least two other categories to get more than expected (more than minimum) bandwidth even when under high utilization. It works pretty well, but sacrifices maximum throughput for some mis-classified XBox downloads and things like TeamViewer file transfers. Might also take longer to load into a game server and receive mod data, unless they use HTTPS (Web Surfing), etc.
On the outbound side, very few categories require as much guaranteed bandwidth, so it's a lot more simple. Crank up the minimum as required on the important categories, keep it low on the rest to choke them as needed, and make sure that total utilization remains within a level that doesn't affect connection ping greatly. Just in case something ends up in the wrong bucket, even unimportant ones have minimums above 1%. This simply improves failure outcomes. If somehow an upload to a website ended up in File Transfers rather than Web Surfing, it'd go at least 4x faster than if it was at 1%, assuming no torrents are active and some other upload is hogging the whole connection. (To force it to the minimum speed.) That would be rare, but if it happened it'd annoy people less having a 45 second upload rather than a 180 second upload.
XBox's are the main bad actor for QOS. An XBox can have connections that are in 6 category buckets - Work-From-Home, Gaming, Web Surfing, Other, Streaming, and File Transfers. If you have an XBox, and have trouble when it's active, you may want to just categorize it by IP address into some mid-tier or low-tier category to stop it from interfering. You would degrade its experience, but save the rest of the network. It is the trickiest device to work around. XBox's love maxing out your buckets completely, whatever they are. I have observed one doing a huge 100GB game download (which takes a while) - in FlexQOS, it had huge amounts of data coming in on Gaming, Web Surfing, Other, and File Transfers. Realistically, downloads should all be File Transfers, not 4 separate categories. I finally got annoyed and shoved some of it by DSCP mark into Learn-From-Home. It can still get the minimums at all times.
Besides, if a connection is too slow, it'll just try dozens more until it gets one into the Gaming category, maxing that out. Such a PITA device. Microsoft!