Will you be making a strictly gaming script eventually?
I forgot all about that, in the original post.
So to clarify, what I can do is create a rule that will apply to a range of your LAN devices, aka assign them IP's ( 192.168.1.30 - 192.168.1.37 ).
With this rule, in the situation where QOS cannot identify traffic to/from those devices instead of going to "Default", I will instead send that "unidentified" traffic into the "Gaming" catagory.
That being the case, only dedicated gaming devices should be in that rules range, since if a device this is multipurpose is in that range, lots of non-gaming unidentified traffic can potentially appear in the gaming category.
Here is a different issue I have noticed, and what this additional rule will NOT do.
Currently I see that game downloads from Steam / PSN / Xbox, are also identified as "Gaming" traffic. This type of traffic should really be File Downloads. I am not planning to correct this deficiency.
With the above rule I mentioned, it will help if you have 1 simultaneous gamer only in the situation where his game is not identified due to a deficiency with the QOS database.
But in the situation where you have 2 simultaneous gamers AND one is downloading a game/update, his traffic will be "drowning" out your gaming traffic, and that is not ideal.
Even during those situations, Adaptive QOS deals with bufferbloat with a saturated connection pretty damn well. I do not see latency issues as it stands without this specific "gaming" rule, but it won't hurt.
I just need to find a small little online PC game that has its traffic as unidentified to test the rule before releasing it.
Any recommendations? I had one game, but I do not have the 50GB space to install it anymore.