Ok so I do have ipv6 disabled. The packet rates when others is at the top and I'm in a multiplayer match shows Rate:5 kB/s packet rate: 57pps and with the gameing rule rate:3kB/s 15pps. Which is significantly slower. But my game transferring speeds are rate:9kB/s packet rate:62pps. Is call of duty being put in game transferring? When game rule is enabled. And not put into gaming?@Grimluhn
I was talking about checking the bandwidths (aka. rates used) next to the pie charts.
If gaming had high rates while playing COD then only that would explain poorer performance. That could occur if you are using IPv6 since "GameDownloads" would not be redirected away from "Gaming". COD itself doesn't use large amounts of bandwidth.
IPv6 traffic is not supported so the two gaming rules in the ipv4 table are not in effect for any ipv6 traffic. It's not the rules logic is broken, its just missing functionality as of right now.
You need to check that behavior before I brainstorm further.