Hey, wait a minute...this isn't as much fun when the roles are reversed.Gee thanks can I try the "blame Dave" card to mix things up?
I don't like your tone@dave14305 i think you need to start gaming because most of the people use your script to optimize latency and thats good for gaming so thats the hole purpose to be able to test your own script properly
I don’t need to do anything, but I’ll accept any translation problems in your message. I quote my own post from April 24, 2020:i think you need to start gaming because most of the people use your script to optimize latency and thats good for gaming so thats the hole purpose to be able to test your own script properly
This script provides the framework for customizing QoS. If someone has better ideas specific to gaming, I could look to add them to the script. But I’m not going to adopt someone else’s hobby as my own.I'm only prepared to make general changes to the structure of the page/script. I don't game, so I don't plan to entertain complaints from gamers who are sad because of their ping times (apologies in advance if you're a gamer who whines about ping times ).
Did you check the bandwidth allocation for each traffic type in the FlexQoS customise tab? After the hotfix last night my values all changed and I had to set them again.The latest dev version killed my network completely - webpages were unreachable, unbound was displaying response times for DNS around 40 secs, etc ...
After qos disabled and router restart it went back to normal. So I tried to enable qos back leads to same behavior, so I removed it for now.
No clue what happens.
Thank you for pointing us towards this, same here.Did you check the bandwidth allocation for each traffic type in the FlexQoS customise tab? After the hotfix last night my values all changed and I had to set them again.
Did you check the bandwidth allocation for each traffic type in the FlexQoS customise tab? After the hotfix last night my values all changed and I had to set them again.
That’s unexpected. The fix yesterday only changed what happened with the values when being applied. What did it look like?Thank you for pointing us towards this, same here.
flexqos -update
# or
sh /jffs/addons/flexqos/flexqos.sh -update
Dumb question: to update FlexQoS in the dev branch do we still use this code?
Code:flexqos -update # or sh /jffs/addons/flexqos/flexqos.sh -update
I can’t remember exactly what they had all changed to, but I always have gaming as my highest priority with 35% of minimum bandwidth. Gaming had changed to 5% and file downloads had changed to 30 or 35% (previously 5%) on the download values. Pretty sure it was both download and upload values. I only checked because I had latency spikes while gaming and double checked everything was still working as it should. All ok after I edited again!That’s unexpected. The fix yesterday only changed what happened with the values when being applied. What did it look like?
I also noticed that the Bandwidth values changed as well. I have a screenshot of before applying the Development branch + Hotfix, but I unfortunately changed the values back to what my screenshot was, in order for the values to be the same when they were changed, so I can't remember what they were changed to. As this is the development branch, I should have taken a screenshot to help troubleshoot if required.That’s unexpected. The fix yesterday only changed what happened with the values when being applied. What did it look like?
I also noticed that the Bandwidth values changed as well. I have a screenshot of before applying the Development branch + Hotfix, but I unfortunately changed the values back to what my screenshot was, in order for the values to be the same when they were changed, so I can't remember what they were changed to. As this is the development branch, I should have taken a screenshot to help troubleshoot if required.
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